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Star Wars: The Old Republic will feature space combat… a la Rebel Assault?

This month’s (the October issue… go figure) cover story at everyone’s favorite gaming magazine, PC Gamer, focuses on the announcement of space combat in BioWare’s up-coming MMO, Star Wars: The Old Republic .  While I certainly think the entire concept of this game is interesting, I for one have a hard time equating the Star Wars [...]

2D Beauty

Lately I’ve been talking a lot about innovation, where it comes from, and how it moves the gaming industry forward. It seems, to me at least, that much of what I consider innovation these days comes from the simplest designs. Perhaps it’s because, once you strip away all the things we associate with gaming but [...]

Final Fantasy XIII out in less than 24 hours and I wish I cared…

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I know, I know. Almost everyone who reads this will, most likely, want to burn me at the stake but I guess I’m not all that interested in JRPGs (Japanese Role Playing Games) anymore. I try to be, I really do because, once upon a time, I really enjoyed them. Final Fantasy VII is still [...]

Impressions of Impressions

Tom’s hardware had an article on their site about their impressions of the Starcraft II Beta.  So naturally, I’m going to dissect it.  In effect, my impressions of their impressions. Attention stat whores: Blizzard has accomodated you. “That was almost a decade ago, and Blizzard, you’ve come a long way, baby. I had an opportunity to [...]

Microsoft Surface helps D&D nerds

I saw this over on Tom’s Hardware initially: While I have never actually played a table-top RPG, I think this is a great display of how Surface can take something frightening and strange and make it more accessible.  I hope people keep innovating with the platform, because I think it has some great potential for [...]

MAG: wave of the future or throwback to the past?

Let me start off by saying I don’t own a PS3 and I have absolutely no intention of purchasing one (even if I had the money, which I don’t).  However, that doesn’t stop me from occassionally reading about new games for consoles, particuarly if they seem to have something new to offer.  That (and the [...]

Procedurally Generated Love

Whenever I look through Wired’s GameLife blog, I find myself drifting anywhere between boredom and anger.  How can a gaming blog for what has to be one of the largest (if not the largest) tech publications in the world seem so out of touch so often?  Imagine my surprise when I actually found out about [...]